Monday, 19 October 2015

Starting Chapter 3!

Hooray! Chapter 3 is starting. Thank you all for your patience and support. I'm excited to share this chapter--there's a LOT going on for Sommia--and to get back to updating.
See you next week!

Saturday, 10 October 2015

I've decided to do something extra this chapter break. As some of you may have noticed, a new tab, "World", has been added to the navigation bar. What's it for? It's a collection of information on the setting of IQF, providing background on the society the characters live in. It's really exciting for me to share this with you, and I hope some of you will get enjoyment out of it, too.

Monday, 5 October 2015

Chapter 2 Complete

Hello, all. Chapter 2 is now complete, which means it's time for chapter break. You'll have to suffer through two weeks of no updates! How will you cope?
Anyway. The next update will be on Monday, 19 October. See you all soon.
Cheers.

Monday, 21 September 2015

Chapter 2-3 Break Coming Soon

Hello, folks. Just thought I should warn you ahead of time that 5 October's page (two weeks from now) will be the end of chapter two. You know what that means? Chapter break is fast approaching.

This one will be a bit shorter than the last - two weeks instead of just under a month. Here's a list of this break's tasks:
  1. Fix the shoulder bag continuity error in the early pages of scene two; yes, it crept its way back in. 
  2. Draw as much of chapter 3 as I can.
  3. Work on promotion.
See you soon. Thanks for reading!

Monday, 22 June 2015

Schedule change

Hello, all. Just wanted to let you know that IQF now updates on Mondays rather than Sundays. See you soon!

Sunday, 17 May 2015

Chapter 1-2 Break Officially Over

We did it! We got through our first chapter break! It's back to the regular update schedule now, folks. 

As you can see, I've reorganized the sidebar. Instead of linking to each page of chapter 1, the sidebar now links to the chapter 1 index page. Chapter 2 pages will be listed in the sidebar, and in the chapter 2 index. When 3 comes out, 2 will get put away; when 4 comes out, 3 will get put away; etc. Hopefully this will make the site easier to navigate.


Wednesday, 13 May 2015

First Set of Changes Complete

OK. That's it for the first round of chapter break changes. Here's an overview of what I did:
1. All pages were re-typesetted
2. The margins are now consistently sized
3. Some messy dialogue balloons from earlier pages have been corrected.
4. The shoulder-bag continuity errors from scene 2 have been corrected.
5. Chapter 1 got a cover of its very own!

A few pages might need a bit more, but we're done for now.

See you soon!

Changes Now in Progress

OK folks! The changes I announced in April are now in the process of being posted to the site. If you show up at the right time, you might find that later pages have a different font than earlier ones. Hopefully, within the next day or so, all pages will be corrected. Hoorah!

For those of you who don't know, Chapter 2 will begin on the 17th. See you then!

Sunday, 19 April 2015

Chapter 1 Finished

So. Chapter 1 is done, I guess. Wow.
First things first, page 25 is going to be the last post for a while, (Oh, come on! I warned you!), and if all goes well, you will be receiving the first page(s) of Chapter 2 on Sunday, 17 May, 2015.

There are going to be some changes over the next few weeks, mostly to the posted pages. Here's a brief overview of what's coming up.

  1. Pages 1-25 are going to be re-typesetted. I'm switching over to a different font for dialogue and normal text on the comic pages. 
  2. Messy dialogue balloons in earlier pages are going to be corrected.
  3. Some continuity errors will be corrected.
  4. The margin/border size inconsistencies on pages 1-25 will be corrected.
  5. Several of the more hideous panels will be redrawn.
  6. The sidebar will be reorganized to accommodate for Chapter 2.  
No, don't worry, I won't be idle.
Thanks, and see you all on 17 May, 2015.

Monday, 2 February 2015

Hey folks. Sorry for the late update; I was stuck in a car all day Sunday, and, consequently, couldn't access the internet. That buffer of mine is growing. Hah! It's funny how much further along in the story I am, compared to you guys. Confusing too. Cheers.

Sunday, 18 January 2015

Changes to the Site

Hello, all. Eleven here. I have a couple of things to discuss today.

First, sorry for not updating last week; I had a titanic amount of work to do. I'm working on building up a buffer (currently, I'm at one week) so that I can avoid missing an update again.

Second, I've been making some changes to the site. Most notably, I've added transcripts of all of the pages, which should toggle on click (this may not work for mobile users). I've also done some tweaking of descriptions, and I've added alt text to the pages, which should (hopefully) make the site a bit more search-engine friendly, without disrupting user experience.

I've ALSO discovered that my blogger template is about the most innavigable mish-mash of CSS and HTML and script I've ever seen. It's almost appalling, frankly. It's comforting to know that it was mostly written by a program as I extensively customized the design in the WYSIWYG editor, not by an actual person; I'd like to believe that no one whose style is that poor could possibly be employed as a web developer. Or even exist. *Shiver*

OK. Rant over. kthanksbye

Sunday, 4 January 2015

See you on Sunday

Whew! What a productive week it's been - four pages! It's back to work and back to school for me now, so four pages in a week isn't likely to happen again for quite some time, but I think I'll go back to trying having a regular update schedule. Sunday just seems to be the day of the week I end up uploading on, so I'll keep going with that. Yes, IQF now updates weekly on Sundays. See you soon!

Saturday, 27 December 2014

Reorganizing the Pages Sidebar

Some time in the next few weeks, as scene two progresses, I'm going to be switching all of the links to the individual scene one pages (1-10) into a single link to a SCENE 1 index page. As I post new pages, I'll continue merging links into scenes, chapters--possibly even parts--but the newest pages will still be listed independently. This is all for your benefit, dear reader; I'm hoping it will make the archives easier to navigate.

The changes probably won't happen for a while, but I just thought I'd let you know in advance. 

Also, page 11 is out!

See you soon.

Friday, 26 December 2014

End of Scene One

Did you see that? Yes, scene one is officially over! The updates are going to be a bit sporadic for a while, but *hopefully* I'll be able to find a schedule that works.

Hmm, what else? If you're reading, feel free to comment. I love comments, even it they're just a little "hello". It's just nice to know my work is reaching someone. Thanks for reading. See you again soon!

Sunday, 12 October 2014

Releasing Page 7

Page 7 is out.
I need to get faster at this. Vector-editing the ink for a single panel should NOT take six hours.

Friday, 3 October 2014

Page 6 is out

Page 6
I'm back, yes for real this time. Thanks for your patience, imaginary reader.
I love page six. And page seven (to be released on Tuesday). We are fast approaching the end of scene one, and the beginning of the rest of the story. Oh, happy day!

Saturday, 26 July 2014

Lesson Learned

A good ink can save a bad pencil. A good vector edit can save a sloppy ink. Nothing can save a bad panel layout.


I remember reading once that a good ink could save a bad pencil. Well, it certainly can. Similarly, a good vector edit can save an ink.
Yes, this is the last panel of page four, and yes, that ink is real. I was tired. I got sloppy. Thank God for Inkscape. As artists in the digital age, we can get away with a lot. Perhaps too much.
Unfortunately, a bad panel layout is a bad panel layout, and the best illustrations in the world can't save it. 

Sunday, 6 July 2014

Page 1 is out!

Sommia is back! Thank you thank you thank you for waiting! I'll try my best to make it worth it.
Page 1!

Tuesday, 1 July 2014

Scene 1!

Scene 1 is officially in development! Thank you all (not that anyone's reading this) for your patience. Sommia sends her regards.

Monday, 2 June 2014

Soon. I promise.

Hello. So, I promised you pages, and they're coming, but not before the 23rd of June. I have exams coming up, so I won't have much time, but I'm basically ready to start.
I've also suffered a small setback. I recently cleared my computer accidentally (oh, come on, who hasn't?) and consequently lost a lot of files. Fortunately, I have hard copies of almost everything, so this isn't a total disaster.
Here's a little something to tide you over.
 
This is concept art for Sommia's street. (It isn't really that colour.) Because overpopulation is an issue in Sommia's world, most people live in enormous towers, called "complexes", which are linked together by bridges, and intricate train systems. Complexes house stores, houses, offices, hospitals, police stations--anything a city needs, really. Houses inside complexes are crammed close together, like a motel in our world, or a condominium or apartment building with doors for every home. Sommia's street also has small front porches. Personal automobiles are not used, because the many floors and levels of the cities would make them extremely inconvenient. Most people travel on foot, or use public transit. Police and medics have designated train cars, accessible only from police and medical stations, as well as designated elevators, and bicycles or small electric vehicles for short distances. They can be driven into elevators and trains.